UI/UX Designer

About Insane.ai

Mainstream fitness formats are a primitive solution to the modern problems of a sedentary lifestyle. At Insane.ai, we are merging gaming and fitness to change the way people workout. Imagine playing Mario - but instead of using a joystick, you move around to control the gameplay, do exercises to battle monsters, and complete missions by doing workouts. We are creating unique fitness experiences at the bleeding edge of technology. Our vision is to build a platform that enables shared virtual fitness experiences, or the fitness metaverse, powered by our technology. We have raised seed capital from pi Ventures and notable angel investors, and have been featured in several media publications. 

Join us and you'll help build the future of fitness.

Position Summary

Your challenge is to develop a design vision for Insane AI which truly delights our users. You will take ownership of desining and delivering key UX flows and UI assets across required disciplines (2D, motion). We are looking for someone who has experience working in a gaming company and is fluent with Unity's UI system and workflows. If not, you need to be highly passionate about games and have led the UI/UX of marquee consumer products.

We’re looking for candidates with an original artistic vision and experience of bringing that vision to real world projects. We are an early stage company with a small team. You will work closely with the founders as well as the engineering, art, and design teams.


  • Lead design projects across the entire product lifecycle and multiple product launches

  • Conduct user research, create user personas and constantly use feedback to make iterative changes

  • Be autonomous. You’ll take full ownership of your work, and you take responsibility for every last detail, every step of the way

  • Rapidly produce multiple concepts and prototypes; knowing when to apply pixel-perfect attention to detail, and when to make low-fi sketches and prototypes


  • You believe in craftsmanship and create elegant and compelling designs, over andover.

  • Your portfolio has some best-in-class work. You're a walking encyclopedia of microinteractions in use (on mobile, web, desktop, etc), and have nuanced views on how to make many of them even better.

  • You've shipped product.

  • You've weathered release cycles and know what details matter at each stage, how to motivate engineers to get the fit and finish right, how to translate insights from user studies into meaningful action, and what's most likely to go afoul at each stage. You can share several shining examples of real work you've shipped, and what you learned along the way.

  • You substantially contribute to defining the 'what' as well as the 'how'.

  • You're a product manager's secret weapon. You thrive best when helping to define the requirements, not just translating them into designs. You facilitate and draw the best design ideas from teammates.

  • Analytics don't scare you, and you know which features can act as force multipliers on your company's business model.

  • Prototyping is a key part of your toolset.

  • You've prototyped on multiple platforms. You've made last-minute tweaks between user studies. You know how to be all kinds of quick and dirty, but dream of better prototyping tools.

  • Cross-platform is your style.

  • Hopefully you've shipped something across several platforms. You know what translates from desktop and what doesn't, or why you'd opt for one solution for iOS and another on Android

We’re looking for candidates with 2+ years of relevant experience or extensive projects. Please write to careers@insane.ai with your resume.

What to Expect

When you join Insane AI, expect to be a part of a small and selective group of highly motivated folks. You will work directly with the founding team. We offer high autonomy and expect ownership of results in return.

Once the pandemic lifts we will work flexibly, combining working from home and in the office. Only candidates who can work in our Bangalore office a few days a week will be considered.

Our office has a training area, a gaming area, and a reading area.